Wednesday, February 4, 2015

Prologue of Dragon Age Inquisiton

First off let me just say: HALLELUJAH!!!  I have been waiting for this game for a total of 3 years (since Dragon Age 2 came out.) So of COURSE I got the special edition version and paid more money than I should of. (To be fair I paid all the monies in advance as an extremely belated birthday present to myself <- I waited for 6 months)

To say that I was just a tad excited would be a lie. In fact when Bioware first announced it I was more like this:


ANYWHO..........


Now, don't get me wrong, I am not a biased fan. DA 2 was complete crap. Too scripted, same maps over and over again........ In fact if you want a truly accurate review.....le clicky here. Angry Joe always takes the words right out of my mouth. I did my first play-through and it took me probably around 70-ish hours to complete and that wasn't even half of it..........there was a lot of little side-quests that I didn't do. 


NOW ONTO THE PROLOGUE!!!!
I have TWO tips for the prologue: A) Question everything. Just highlight the "Investigate options" they will give you more detail and submerge you in the story just a little more. B) Click left stick. This will find you bookoo amounts of materials to craft with and loot from boxes, corpses, etc. When you do this orange dots appear on your HUD circle in the lower right hand of the screen.


After the customization to your character you go into a cut-scene. During this cut-scene you've the ability to chose what you will for dialogue options. Pick what you will. I normally go with the "emotional" or "nice" responses because that is my play style and I really don't like it when fictional characters hate me. (Except for Sebastian in DA II <- freaking butt-hole that guy was.)

When Cassandra takes you outside for the first time chose the "I'll help" option (the top one on the right) to gain approval with her. Continue up the path a bit and you'll get to a part when you're introduced to the weapon of your choosing (bow, daggers etc) chose the "I'll disarm" option (once again the top one on the right.) to gain yet another approval burst with her. Head to your destination once more, now armed! 

You will eventually get to a hill where you'll meet Varric (he is from DA II and the best character on there) and Solas (a new character.) After the introductions and another brief cut-scene you'll continue along the path learning controls for the game. After awhile you'll get to the "forward camp" where you'll get to make the first (of many) decisions. This is where I will split. The easier of two options is to Charge with the Soldiers:
You'll gain approval with Cassandra if you chose this option as you chose to go along with her.  Head up the hill and through the small encampment where soldiers are prepping to battle. Ahead is another rift, which can be closed after killing the demons that come out of it. After closing the first you have a small cut-scene convo with Captain Cullen (<-yummy) But you do this at the expense of the lives of the soldiers that charged to begin with.

or you can Take the Mountain Path:
This is the option that I normally like to chose. (You save lives in the end!) You get a slight disapproval with Cassandra but an approval rating with Varric by choosing this option. You'll climb 2 sets of ladders that head into an unused mining place. Defeat some baddies lurking there and continuing further into the cave. After passing a blue/black/snowy alcove thing on the right there'll be a room with a torch and a random loot chest and a bag of gold. Leave the room and continue on the path just a tad further (literally) as you'll reach another small alcove  with a bag of loot directly in front of you and a bag of gold on the other side of the room. Continue up and encounter some more baddies. Defeat them and go through the door.

 You'll see some bodies of scouts on the ground, but have no fear, you'll encounter more the further you go on down the path. Ahead you can see a rift with the scouts fighting the demons. Defeat the demons, close the rift and a convo happens between Cassandra, you and the head of the scouts. Chose the "It was worth the risk" option and gain slight approval with Solas. After the convo continue down the path, some ladders and down into what appears to be a giant hole in the ground. As you reach the entrance to the giant rift in the sky there'll be a body to loot in front of you. 

Prologue Cont.

Either way you chose you'll end up here. Upon going through the doorway a cut-scene happens. Then its just a small walk to the ground where you'll try to close it. SAVE before jumping down and then another cut-scene happens when you do. SURPRISE! Its a Pride Demon (level 4) fight with intermitten smaller level demons. Once the big baddie is defeated the screen will fade to black and you'll wake up in a bed at Haven. 

After a conversation with a frightened elf, loot the room to get a codex update and a box (or two if you got a special code thing with your game.) Make your way out and through the adoring crowd. Go up the steps and your your left on a post will be a song updating the "Patron of th Arts" quest. Continue left into the hut in font of you. There will be another codex update. Grab and continue into the Chantry. Inside will be several codex entries and bags of loot. (For rogues there is also a prison-like thing to loot within the first door on the left.) When you're ready, go through the door at the far end from where you entered once again triggering a cut-scene. Chose the options of "I did what I could" and "I want to help" for a slight approval(s) with Cassandra. 

This is where your screen fades to black and the prologue bit is over. For a more detailed description I have a link here that will take you to the Wiki page for this quest. 

OKAY so I am going to insert pics of the amazing characters here:


Captain Cullen


Cassandra Pentaghast


Solas


Leliana (Sister Nightingale) 


Josephine Montilyet


Varric Tethras

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